Showing posts with label Mission Planning. Show all posts
Showing posts with label Mission Planning. Show all posts

Sunday, December 21, 2014

Fall Weiss Campaign Plan for KG Klink

My plan for Poland.

1.  Frontier, 1 Sept 1939, 
KG Klink forces crossing against defensive positions of Border Guards and National Defense units.
Date - 1 Sept 1939, 0500
3rd Grenadier Company (CO, 9 x Rifle Squad, 2 x MG, 1 x Field Gun) vs. Pole Border Guards (CO, 4 x Rifle Squad, 3 x Support roll)

2. The Battle of Mokra, 1 Sept 1939



2.1: KG Klink recce elements clash with defensive positions of 19th Uhlan Regiment in forest.
Date - 1 Sept 1939, 0630
(CO, 3 x Armored Car, 4 x Motorcycle Squad, 3 x Rifle Squad, 2 x Panzer vs CO, 5 x Rifle Squad, 4 x ATG, 2 x MG, 1 x Mortar)
2.2: KG Klink mechanized attack on defensive positions of  21st Uhlan Regiment in village.
Date - 1 Sept 1939, 0800
(CO, 5 x Panzer, 6 x Rifle Squad, 1 x MG vs CO, 6 x Rifle Squad, 4 x ATG, 1 x MG, 1 x Mortar)
2.3: 21st Armored and 12th Uhlan Regiments counterattack KG Klink in village.
Date - 1 Sept 1939, 1000
(CO, 8 x Panzer, 4 x Rifle Squad vs CO, 10 x Tank, 3 x Cavalry)
2.4: 21st Arm and 12th Uhlan fall back, 2nd Mounted Regiment carries attack on KG Klink in village. Date - 1 Sept 1939, 1100
(CO, 6 x Rifle Squad, 3 x Support [rolls] vs CO, 9 x Rifle Squad, 3 x Cavalry)
2.5: KG Klink mechanized attack on defensive positions of 2nd Mtd Regiment at railroad embankment. Date - 1 Sept 1939, 1500
(CO, 5 x Panzer [Hvy Tk Plt], 6 x Rifle, 1 x MG vs CO, 6 x Rifle, 4 x ATG, 1 x MG, 1 x Mortar)

The 4th Panzer Division fell back at 1700, minus the 12th Schutzen Regiment, which remained in the village.  However, due to 1st Panzer Division pressure in the southeast, the Poles withdrew during the night of 1 Sept 1939.  Following the capitulation of Mokra the 4th Panzer Division regrouped until 4 Sept 1939, then began its sprint for Warsaw, arriving at the southwestern suburb of Wola at 1700 on 8 Sept 1939, and immediately launched into a hasty attack, which was not seriously pressed.  An attack was conducted again on 9 Sept 1939, and suffered heavy losses.

3.  Assault on Warsaw (Wola suburb), 8-9 Sept 1939
3.1 KG Klink recce and armored elements launch hasty assault on defensive positions of National Defense troops in suburbs of Warsaw.  Date - 8 Sept 1939, 1700
3.2 KG Klink mechanized attack on defensive positions of 31st Infantry Division in suburbs of Warsaw.  Date - 9 Sept 1939, 0800

Following the unsuccessful assaults, German infantry units begin to filter into the suburbs to assume the attack, taking over from 4th Panzer Division, which is pulled out of the fighting as a reaction to Polish Armies Pomorze and Poznan concentrated near Kutno, first to counterattack the German forces, and when this proved impractical, in an attempt to break out and join friendly forces at Brest.  However, the 4th Panzer Division arrived on the east bank of the Bzura River (near its juncture with the Vistula) on 11 Sept 1939, trapping the Polish armies at the rivers.  4th Panzer Division skirmished with Polish forces from 12-16 Sept 1939, then participated in heavy fighting to reduce the pocket, which capitulated on 19 Sept 1939.

4.  Battle of Kutno, 12-19 Sept 1939
*This set of battles is un-numbered as I don't have a set of historical set of scenarios to use, so I will take into account the forces available (discounting casualties from previous fighting) then roll on the scenario and force generators from the rules ("5Core Company Command").  I anticipate playing at least one fight per day during the 'skirmish period" (12-16 Sept), then two or three fights per day during the "heavy fighting" days (17-19 Sept).*

Incidentally, during this battle the Soviets invaded Poland from the east (17 Sept 1939), sealing the Poles' fate.

4.1 and so on

Following the capitulation of the Polish Pomorze and Poznan armies, KG Klink is released from the operational control of the German 10th Army  on 20 Sept 1939, and is assigned to the German 3rd Army, so the KG immediately makes its way to western Warsaw, arriving on 21 Sept 1939, then east to the outskirts of Praga on 24 Sept 1939.  KG Klink moves into the attack on Praga on 25 Sept 1939, which is repelled.  Polish forces counterattack on the night of 26 Sept 1939, and KG Klink went over onto the attack one last time on 27 Sept 1939, before all Polish forces in Warsaw surrendered that night at midnight.

5. Battle of Praga, 25-27 Sept 1939

5.1 KG Klink recce and armored elements launch hasty assault on defensive positions of National Defense troops in Praga.  Date - 25 Sept 1939, 1000
5.2 Polish armored forces counterattack KG Klink infantry forces.  Date - 26 Sept 1939, 2300
5.3 KG Klink armored elements launch assault on defensive positions of Polish infantry in Praga.  Date - 27 Sept 1939, 0900

So, there's the entire campaign plan for Poland.  It looks like about 20 fights, and it's probably the shortest campaign of the entire war.  Let's see where this takes us.

V/R,
Jack

Saturday, January 4, 2014

Operational Prep for Upcoming Game(s)

All,

So, I've been trying to figure out how to play a mini-campaign, ostensibly using one of the many company-sized scenarios around to play a series of platoon fights.  Forgive me as I'm figuring this out as I type, but I'm thinking the below map will get me four fights, with the attacker attacking from north to south (right to left), and the final objective being the village at far left.


The scheme of maneuver for four fights:

Orders of battle:

Attacker (US):

Battalion HQ
CO
XO
FO

A, B, and C Company (each)
CO
1st, 2nd, and 3rd Plt - 3 rifle squads and Infantry AT
Wpns Plt - MG, 60mm Mortar, and Infantry AT

Weapons Company
2 MG, 2 81mm Mortar, Infantry AT, 2 ATG

Attachments:
1 x Engineer Platoon (3 Engineer Squads)
1 x Tank Company (3 platoons of 4 M4 Shermans each)
1 x AT Platoon (3 M10 GMC)
1 x SPG Section (2 M7 GMC)
1 x Battery of 105mm Howitzers (eight total fire missions)

I will be soloing as the US force commander, playing against the Germans.  So, here is my scheme of maneuver:

Fight 1:
A Company in assault
-1 x Wpns Co MG and 1 x Wpns Co Mortar attached
-1 x Tank Platoon (4 x M4)
-Attack led by XO, who can call fire at -1
B Company in local reserve
C Company as battalion reserve

Fight 2:
B Company in assault
-1 x Wpns Co MG, 1 x Wpns Co Mortar, 1 x Infantry AT
-1 x Tank Platoon (4 x M4)
-1 x SPG Section (2 x M7)
-Attack led by CO, FO accompanying
C Company in local reserve
A Company in battalion reserve

Fight 3:
C Company in assault
-1 x Wpns Co MG, 1 x Wpns Co Mortar, and 1 x Wpns Co ATG
-1 x Tank Platoon (4 x M4)
-1 x AT Platoon (3 x M10 GMC)
-Attack led by XO, who can call fire at -1
A Company in local reserve
B Company in battalion reserve

Fight 4:
A Company in assault
-1 x Wpns Co MG, 1 x Wpns Co Mortar, 1 x Infantry AT, and 1 x Wpns Co ATG
-1 x Tank Platoon (4 x M4)
-1 x SPG Section (2 x M7)
-Attack led by CO, FO accompanying
B Company in local reserve
C Company as battalion reserve

**If A Company is too beat up for the assault position, B Company can be switched in (A Co becomes local reserve), but enemy receives 1 x infantry platoon reinforcements.  C Company is out of fight #4 as it is consolidating its position on the hilltop then looking to isolate the fight #4 objective from enemy reinforcement.
**If B Company is too beat up to take assault position from A Company, the two may be combined to bring A Co up to full strength (with the remainder of B Co being the local reserve), but the enemy receives 2 x infantry platoon reinforcements.   C Company is out of fight #4 as it is consolidating its position on the hilltop then looking to isolate the fight #4 objective from enemy reinforcement.

Commanding Officer (CO)
Forward Observer (FO)

1st and 2nd Company (total)"
Company Commander (CC) 1
CC 2
Rifle Plt 1 - 3 rifle squads and Infantry AT
Rifle Plt 2 - 3 rifle squads and Infantry AT
Rifle Plt 3 - 3 rifle squads and Infantry AT
Rifle Plt 4 - 3 rifle squads and Infantry AT
Wpns Plt 1 - 2 MGs, 1 80mm mortar, and Infantry AT
Wpns Plt 2 - 2 MGs, 1 80mm mortar, and Infantry AT

Weapons Company
MG 1
MG 2
Mortar 1
Mortar 2
PzSchreck 1
PzSchreck 2
PaK40 1
PaK40 2
PaK40 3

Attachments:
Engineer Plt (3 Engineer Squads)
Panzer Plt 1 (2 Pz Mk IV)
Panzer Plt 2 (2 Pz Mk IV)
FlaK 36 88mm ATG 1
FlaK 36 88mm ATG 2

1 x Nebelwerfer Battery (5 total fire missions)

Now, I need the same thing for the defenders...  I'm going to post on some forums to solicit help.  Using the German order of battle, I need assets allocated for each battle, 1 through 4, and here are the rules:

-When allocating troops, the rifle platoons and Wpns platoons must stay together as a platoon, and each fight must have at least one infantry platoon allocated.  There are four total rifle platoons and two weapons platoons, so the easy thing would be to allocate each of the rifle platoons to a fight, and add Wpns platoons where you want them, but you don't have to do it that way.

-Don't forget there are Wpns Co MGs, Mortars, Infantry AT weapons (PanzerSchrecks), and Anti-Tank Guns.

-You can mix the forces (in 'packages,' as listed above, i.e., Rifle Plt 1, Wpns Plt 2, PaK40 3, etc...) however you like, but each unit can only be used once.

-I would advise to go relatively light in fight #4 as that is well everyone will regroup.  That is, I hope the Americans are going to win each fight.  If that is true, the fight's will continue in order, 1, 2, 3, then 4 (if not, I'll have to figure something else out).  Each surviving German element from the defeats in fights 1-3 will fall back to #4 for the fight there.  Be careful though, as there's no promise as to what/who will survive from fights 1-3.

-Regarding leaders, the Germans have a battalion commander (CO) and two company commanders (CC1 and CC2).  They also have a forward observer (FO), who does nothing with regards to leadership but can call for fire from the Nebelwerfer batteries.  The CO can call for fire at -1 and the CCs at -2.

-You don't need to worry about allocating the Nebelwerfer fire missions, there are eight total that will/can be used by the CO, either CC, or the FO throughout the various fights.

-If you've cheated and looked at the American scheme of maneuver, don't worry about local reserve/battalion reserve, it doesn't apply to the German side.

So, please staff the four fights as you would see fit, for example:
Example Fight #1:
CC1
FO
Rifle Plt 1
Wpns Plt 1
MG 1
Mortar 1
PzSchreck 1
PaK40 1
FlaK 36 88mm ATG 1

So, have at it:
Fight #1

Fight #2

Fight #3

Fight #4

I look forward to seeing these, if anyone can be bothered to read this whole thing and actually fill it out ;)  If not, I'll figure something out, but I wanted to see if it would work.

V/R,
Jack