It's 0800, 1 Sept 1939, and the recce element, in a bloody fight, has secured the northern end of the line at Mokra. However, other elements of the 4th Panzer Division had a rougher time, and so the formation halted and regrouped while air and artillery pounded the town. Colonel Klink attended the hasty Divisional orders group, where he was told the attack on Mokra would begin at 0800. Klink returned to his men and issued his orders: the attack would go in at 0800 on the heels of the arty barrage, led by Klink himself, with 1st Panzer Plt and 3rd Gren Plt (minus its 4th Squad, but with 2 squads of 1st Gren Plt attached) in the first wave. The attack by KG Klink would launch from the positions it captured earlier that morning, and would hit the northern flank of the Polish 21st Uhlan Regiment, supporting 4th Panzer Division's main attack which was going straight up the middle (to the south of KG Klink).
And that was the end of Turn One... Down two tanks and two rifle squads, with one tank and one rifle squad hunkering, and one tank and one rifle squad pinned. The enemy have two ATGs and two rifle squads hunkering, but haven't lost any units.
Sgt Haas manages to rally his men.
Cpl Landauer tries to rally his men, and once again (as at the frontier), he and his men depart the field of battle. The Germans consolidate in the center, and the Poles begin rallying their troops back into fighting shape.
The enemy CO moves to and rallies his remaining ATG, and the Polish hero rallies his rifle squad.
-Cpl Landauer is executed for his second bout of cowardice in as many battles.
-All five 1st Pz Plt vehicles knocked out.
-Cpl Knacke recommended for Iron Cross 2nd Class for charging main enemy position, killed in action.
-Sgt Grebel, captured.
-Sgt Zedler WIA, out for campaign.
-Lost ~50 KIA/WIA/POW, lost 3 x Pz Mk III, 2 x Pz Mk II.
-Caused ~25 KIA/WIA, destroyed 1 37mm ATG.
Well, ouch... Sometimes you grab the bull by the horns, sometimes you get gored. You may be laughing at my rudimentary tactics, but I'm sticking with history, and the Germans lined up their panzers and charged the enemy gun line, and, just like real life, they got shot to pieces. I don't feel too bad, it was going to be a tough fight either way, and I never felt out of the fight until the very end when the Polish rifle squad charged and put my two panzers on the hill out of the fight, at which point it was clear which way the wind was blowing. The rules have an activation system that truly add drama to the game; for me they are the perfect balance of adding fog/friction, without making you feel helpless; you don't know what your options will be until you make the command roll, but you're constantly making decisions, which is what I want from a game.
More to come (another butt-whooping, incidentally).