Whaddaya know, it's circa-1985 again, and this time we find ourselves in Germany with "Team Yankee" (with apologies to Mr. Harold Coyle, but his book was part of my formative experiences). I did Marines, so I figured I owed it to my Doggie brethren to throw some love their way. So, the balloon has gone up in Germany, and Team Yankee has been in heavy combat the past couple days. Here we see surviving elements of Team Yankee conducting a spoiling attack into an East German armored formation.
M1 vs T-72: 2K 1S T-72 vs M1: 1K 1S
M1 vs BMP: 3K 2S T-72 vs HMMWV/M-113: 3K 2S
TOW vs T-72: 2K 2S BMP vs M1: 2S
TOW vs BMP: 2K 2S BMP vs HMMWV/M-113: 2K 2S
HMG vs T-72: 1S AT5 vs M1: 1K 2S
HMG vs BMP: 2S AT5 vs HMMWV/M-113: 2K 2S
Mk19 vs T-72: 1S RPG vs M1: 1K 1S
Mk19 vs BMP: 1K 2S RPG vs HMMWV/M-113: 2K 2S
AT4 vs T-72: 1K 1S
AT4 vs BMP: 2K 1S
*Firing on flank/rear/top is +1K
I use a straight-up roll to determine who goes first, and the Americans win.
The East Germans roll a scurry. Very interesting; it's a good spot for them, they get to close some distance without react fire. But they also roll a random event...
Maintenance is key; a BMP breaks down (black bead at center), immobilized for the entirety of the game.
1) Neither side gets to use reactive fire in the first turn, and the Americans shot.
2) You can't fire react at troops that are scurrying, but the Americans did.
3) The Americans didn't respond to the scurry.
In any case, the Americans have a scurry now, which sucks. On the bright side, it will allow them to straighten their lines, but now they will be very close to the enemy, rather than getting to take advantage of long range direct fire.
On the left, the Scouts move up and drop their dismounts, while the CO and tanks move up.
Now the East Germans get to reactively move (everyone that saw an American move), without drawing fire.
What the hell is going on??? The East Germans roll another scurry. The commies probably should have sat tight, but they decide to act aggressively, pushing ahead.
1) The ATGMs were dominating the battle space. You might not think so because they haven't even fired yet, but they have split the US forces in two, and the US won't even move in their fire lane out of fear.
2) No one in their right mind would spend activations to move the ATGM teams to get them into firing position, you'd have to use activations on the your tanks and BMPs.
3) The fight will be over by the time the smoke clears.
What a move.
And then the East Germans roll ANOTHER scurry. So scratch everything I just said about my tactical genius, it was just undone with one roll of the dice...
Then the US reacts.
Time for Turn 4, and the US rolls a FIREFIGHT! It's all over but the crying, and it's a slaughter. Though it starts off a little slow...
At that point the East German commander has had enough and orders a withdrawal...
That fight was a bit different. The commies really suffered from a string of bad activation rolls (scurries on their part and the US firefight that sealed the deal). It's not that the fight lacked drama or tension; quite the opposite really, as the scurried kept the tension constantly building, and I just knew that, with the two sides practically breathing on each other, it was going to be decided in a violent flash. And it was.
The only other thing to say about the fight itself was that it was a bit too big for me. Each side was sporting around twenty units, when I usually have them at about 12 each. It worked, it was just a lot of stuff. I like my fights smaller, more personal ;) I don't know if anyone noticed, but since I had so many units and so much armor, I mad the table a bit bigger (about 6 more inches width-wise and 10 more inches length wise). With all the scurries they still ended up on top of each other. And I just can't bring myself to have an open table, I've got to have plenty of buildings, trees, and hills to block LOS. I can't believe I made those rules mistakes early on... And I probably made the M1 Abrams too powerful for 1985.
Oh, and my US forces are lacking in terms of equipment: I'm sure you noticed that I had to use Pendraken ACAVs for the 'normal' M-113s, I used a Pendraken M-113 with a Minifigs TOW mounted atop (and painted as Israeli) since I don't have any M-901s. I did have the M-125 right (Pendraken model), but it's painted for Israel. I had to use my USMC fake-Universal Camo HMMWVs for Scouts as I don't have any Bradleys (need to order some). Oh, and I had the CO riding around in a Pendraken M-113 painted for Israel. The Abrams are Takara plastics.
Having a good time. I need to get back to my dogfighting though!