It's 0730, 18 Sept 1939, and the Battle of Kutno is reaching its climax, with this day seeing the heaviest fighting. The Poles had repeatedly frustrated the German attempt to close the pocket, and aerial reconnaissance had found yet another bridge not disclosed on any German map, so the Kampgruppe's new Executive Officer, 1st Lt Ost, led 1st Motorcycle and 4th Grenadier Platoons, along with two squads of attached engineers and two armored cars, to destroy the bridge. The intelligence section didn't expect much in the way of opposition; typically, they were wrong, as the Poles were poised to fiercely defend one of the few remaining avenues out of the pocket.
On right, the suppressed enemy squad rallies.
On left, enemy rifle tries to rally, upgrades from hunker to pin.
Then the Poles rally that rifle, and call in mortars on the armored car again, pinning it.
Then the Poles roll a scurry. This sucks for them as there's not a lot of movement they are looking to do, plus it means they don't get to fire their mortar. Their rifle in the east rallies.
Then the Germans roll a firefight, but not one single unit has LOS to an enemy, so it becomes a scurry.
That's the enemy mortar position at top right; a key question has been whether to push forces that way to take out the mortar, or stay focused on getting to the bridge. My mission was the bridge, so that's what I stuck with, knowing I couldn't afford to spend valuable, limited activations to send forces away from the bridge.
Sgt Keck maneuvered his vehicle forward and fired, getting 'man down' on the enemy rifle squad with ATR. Then Cpl Imhofe's squad (center left) charges (not really the plan, but I needed to take advantage of the 'man down' result, knowing that, since that squad has a Hero, it will be able to rally itself next turn). The enemy machine gun is masked by its friendly squad and can't see Imhofe's squad to snap fire.
After much dithering on the right, and potential calamity in the center (which saw the Germans lose two rifle squads and their CO), finally things are looking up due to aggressive action on the left. And now the Poles are stuck with the conundrum of having two rifle squads and a mortar in the northeast corner, well away from the bridge, which is both sides' objective.
The Germans roll another firefight, but there is no LOS to enemy units, so it turns into a scurry.
-Officer Cadet Vetter (PC, 4th Gren Plt), Wound Badge, Infantry Assault Badge, killed in action.
-1st Lt Ost (Acting KG XO), Wound Badge, Infantry Assault Badge.
-Sgt Lehmkuhl (2nd Squad, 4th Gren Plt), Wound Badge, Infantry Assault Badge, Campaign.
-Cpl Pankau (3rd Squad, 1st MC Plt), reprimanded for cowardice (only his status as Iron Cross holder spared him the firing squad; Col Klink is not to be trifled with!).
-Cpl Imhofe (3rd Squad, 4th Gren Plt), recommended for Iron Cross 2nd Class for leading close assault which eliminated enemy western position, opening way for assault onto objective.
-Sgt Keck (V2, Arm Rec Plt), recommended for Iron Cross 2nd Class for placing his crew in mortal danger to secure, then defend the objective from enemy assault.
-Lost ~30 KIA/WIA.
-Caused ~55 KIA/WIA, captured ~10 personnel.
I've got three more write-ups to do. Notice I said three, because I played the final two games of the Poland campaign (I hope sixteen are enough!). Stay tuned for more write-ups, then I've got big plans for the upcoming 5Core Brigade Command, some air combat, a return to my FFL campaign, and a similar modern USMC campaign. I'm sure I won't get to all of that before I return to KG Klink for the France 1940 campaign.