It's 29 Sept 1968, four days after the squad got its butt whooped IVO Ap Bac 14. This morning the squad (minus) is on patrol to the northeast of Ap Bac; two days ago battalion sent a company-strength patrol into Ap Bac and found no trace of the enemy. Today the squad is out looking to see where they may have gone...
All of 1st Fireteam is still out, except Pvt Greenwood, who is humping the M-60. All of 2nd Fireteam is present. The squad is following a trail southwest, when the point man signals 'freeze.'
Bleier couldn't be more proud of his squad. Holmes did a fantastic job as pointman, noting the contact, passing it on, and recommending the hasty ambush. The rest of the fellas executed the ambush flawlessly on the fly, with Greenwood's use of the Pig really making the action a foregone conclusion. The VC suffered a KIA and three captured, two of which were WIA. The squad suffered Z-E-R-O casualties!
I suppose I cheated just a little bit, but I really wanted retribution ;) Don't worry, I didn't cheat that much, though. I rolled straight up (VC dice vs US dice) to see who would act first, then rolled to spot as normal. US went first and Holmes spotted the VC pointman, got into cover, and went prone. The US kept winning the activation war, so to speak, and getting guys off the trail and into cover. Now, if I was playing straight up, I should have let the VC test to see the US guys at the end of the column still on the trail, but instead I made the VC take a moderately difficult test to spot based on the fact that once Holmes spotted the bad guys and signaled 'hasty ambush front' everyone would have immediately gotten off the trail, as opposed to waiting around to get spotted by VC that rounded the bend. Don't worry, I don't foresee too many more of these types of one-sided fights.