tag:blogger.com,1999:blog-1328749298871119665.post8686514329732704011..comments2023-09-11T08:26:12.004-07:00Comments on BlackHawkHet: KG Klink, Poland, Game 8Just Jackhttp://www.blogger.com/profile/03552962741823929433noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-1328749298871119665.post-90991397551591304582015-01-30T17:08:09.440-08:002015-01-30T17:08:09.440-08:00I am hoping that is not the case. I got a week be...I am hoping that is not the case. I got a week behind but catching up fast. If Jack could just delay writing up game 12+ for a few days, I think I will be alright. Shaun Travershttps://www.blogger.com/profile/05691522858410783769noreply@blogger.comtag:blogger.com,1999:blog-1328749298871119665.post-57955783407581328252015-01-30T16:50:08.186-08:002015-01-30T16:50:08.186-08:00By the time you read 3 more, he'll have posted...By the time you read 3 more, he'll have posted 5 more :)Weaselhttps://www.blogger.com/profile/05873440251698488032noreply@blogger.comtag:blogger.com,1999:blog-1328749298871119665.post-55903255863193161722015-01-30T16:46:46.889-08:002015-01-30T16:46:46.889-08:00i really like the rules from reading them, all I ...i really like the rules from reading them, all I have to do it actually play them! I also like swings in a game. At the moment card activation in my rules does it for me, but I do like the die roll activation and combat mechanism in Ivan's rules.<br /><br />Note due to bus real life, I am only just catching up on Jack's AARs. Today I had read game 7 and 8. Three to go!Shaun Travershttps://www.blogger.com/profile/05691522858410783769noreply@blogger.comtag:blogger.com,1999:blog-1328749298871119665.post-44654860485908622082015-01-22T17:24:21.764-08:002015-01-22T17:24:21.764-08:00Yeah, yeah, yeah, I know, some random force genera...Yeah, yeah, yeah, I know, some random force generators are more equal than others ;)<br /><br />V/R,<br />JackJust Jackhttps://www.blogger.com/profile/03552962741823929433noreply@blogger.comtag:blogger.com,1999:blog-1328749298871119665.post-90122887462540320102015-01-21T22:16:36.119-08:002015-01-21T22:16:36.119-08:00Oh and just for Jack:
From each according to his ...Oh and just for Jack:<br /><br />From each according to his dice rolls. To each according to the whim of the random force generator (unless there's a shortage)Weaselhttps://www.blogger.com/profile/05873440251698488032noreply@blogger.comtag:blogger.com,1999:blog-1328749298871119665.post-25127720932573188612015-01-21T22:16:03.767-08:002015-01-21T22:16:03.767-08:00I never know whether to respond here or on the oth...I never know whether to respond here or on the other sites :-)<br /><br />War Panda - if you already know FiveCore, the ups and downs are mostly the same. If you don't, I can give you the ups and downs of the system:<br /><br />It isn't for rivet counters. A tank is, largely, a tank.<br /><br />You can never do everything you want with everybody but you can always do something with somebody.<br /><br />Troop quality is less a factor compared to troop placement.<br /><br />Reaction fire is constant, moving around is hard (but not as brutal as in No End In Sight).<br /><br />The ups:<br /><br />Plays very quickly.<br /><br />It's an excellent chance to just get some toys on the table and actually play a game.<br /><br />No stats and not a ton of special exceptions, I find.<br /><br />The tactics work out to be pretty "realistic" as far as toy soldier battles go. Suppressing fire, outflanking and the "find, fix, flank, finish" work just as they should.<br /><br />Easier to figure out and you could play Crossfire scenarios without any fuss.<br />Weaselhttps://www.blogger.com/profile/05873440251698488032noreply@blogger.comtag:blogger.com,1999:blog-1328749298871119665.post-56235985370310886812015-01-21T17:25:04.695-08:002015-01-21T17:25:04.695-08:00Panda,
No sweat man, but, is indeed quite a bit o...Panda,<br /><br />No sweat man, but, is indeed quite a bit of work to document all this mayhem, so I thank you as I always appreciate folks stopping by and commenting. And I hope you're able to back to gaming soon. Along those lines, I really have to recommend these rules, even though the author is a commie dork ;)<br /><br />They're quick, don't take a lot of room (I've been playing on 3' x 3', but would honestly probably be better served by using a 2' x 2' as there's always a lot of unused area), they're intuitive and match up well with my view of this level of combat (your mileage may very), and did I mention they're quick?<br /><br />I'm curious what made you think they weren't your cup of tea. Maybe they're not, but I can certainly give you the low-down. And Ivan's working on an even higher level set of rules (working name "Brigade Commander") which use the same base mechanisms (which are the same mechanisms as 5 Men in Normandy) and I'm really looking forward to for my modern 6mm stuff.<br /><br />Take care man.<br /><br />V/R,<br />JackJust Jackhttps://www.blogger.com/profile/03552962741823929433noreply@blogger.comtag:blogger.com,1999:blog-1328749298871119665.post-1418857284555661552015-01-21T06:29:27.800-08:002015-01-21T06:29:27.800-08:00Great battle report again Jack. At first the rules...Great battle report again Jack. At first the rules didn't sound like my cup of tea but reading your comments near the end certainly perked my interest :) <br /><br />Sad but these BatReps are the nearest thing I'm getting to game so I appreciate the trouble your going to. Anonymoushttps://www.blogger.com/profile/03395077729696472548noreply@blogger.com