Well, I'm frustrated. I have plenty of non-gaming reasons for such: cranky from lack of sleep, not much time (as I knew I had to babysit this afternoon as the wife is taking the kids out and I'm sitting with the baby), multiple in-game distractions I had to take care of (baby was crying so I held him while his mother was busy with other stuff, the cat puked, I cleaned it up), etc... But I'm frustrated mostly because of the games. I played two games, or more accurately, one and a half games, this morning, when I thought I was going to get in four games in a shorter amount of time than I actually spent.
It's not the rules, mind you, it's me. I'm trying to do too much. I'm calling the campaign "The Last Fifty Yards," but, more realistically, I'm really shooting for the last twenty yards, when a few men on the attacking side are at the point of actually getting stuck in with the few remaining men on the defending side.
I wrote the above a few hours ago, and now, after babysitting, I'm reminded that any wargaming is good wargaming ;) I've been thinking about it and I wonder if I shouldn't have played this out by cutting each game in half: cut the board in half and the figures in half, so that the two games I played was actually four games.
The plan for today was that the 1st Platoon was leading an attack on the German line as part of a larger, battalion attack. A preparatory barrage crashed down, followed by the infantry crossing the line of departure supported by tanks. German artillery and anti-tank weapons took their toll, but the battalion pressed ahead, with 1st Platoon leading the attack in Company A's sector of the attack. 1st Platoon's plan was to have 2nd Squad seize a defended knoll on its right flank, where it would consolidate and support by fire 1st Squad's attack on a small hamlet on the left flank The cracking of the this section of the line would be followed up by 3rd Squad moving through 1st Squad's position (on the knoll) to attack the immediate German rear area, thought to contain the enemy's supporting mortar unit. Once secured, 2nd and 3rd Platoons, supported by tanks, would then pass through to carry through the attack.
So, fight one is 1st Squad's attack on the knoll, with the platoon leader, Lt Dillon, personally leading the assault, headed by 1st Squad's Corporal Drakengunner and containing a Bren gunner, two men with Sten guns, and five riflemen (10 men total). The Germans on the objective have been whittled down to seven men: a Lieutenant, a two-man MG-42 team (on tripod), and an SMG gunner and three riflemen (manning a prepared position on the right and a stone well on the left, from the British point of view). The platoon's 2" mortar has taken the time from the platoon crossing the line of departure til now to lay a relatively substantial smokescreen.
Meanwhile, a kind soul rifleman goes and checks on Lt Dillon, and he's up and back in the fight. Of course, while this is happening the German Lt rallies his machine gunner...
Just to recap, I managed to brush the Germans back from the wall, and get three of the Brits to the wall, but two of them now lie out of the fight, including the Platoon Leader...
The the Germans roll 'firefight.' The rifleman fires at Cpl Drakengunner, but luckily, he misses.
On the right with the Bren Group, one of the riflemen runs, but everyone else rallies.
Not pictured, but the Bren opened up on the German MG gunner, causing him to hit the deck. The Germans can't return fire in the firefight because everyone's on the deck or suppressed, but then the Germans activate and the MG gunner pops up and fires at the Bren gunner, causing him to take cover.
Then the German Lt sprinted over to his two suppressed troops (top center, with gold base). He tries to rally the rifleman, but fails, and so the rifleman falls back (to the right) into the trees. The German SMG gunner (next to German Lt) manages to rally himself.
2nd Squad successfully took the objective, killing two Germans and capturing two more. But they suffered one KIA as well, and their platoon leader, Lt "Panda" Dillon, was hit bad enough to be out the next nine days.
The game was fun, but lasted about an hour and a half, or about 160 minutes longer than I was hoping for. But, like I said, I believe I'm doing too much. I could have made this two separate fights, one of the MG position, and one to clear the wall, possibly on a 12" x 12" board. If I'd have done that, I bet I'd have gotten the games in a lot closer to my 20-30 minute goal.
I'll get the other batrep up this week, then hopefully some more games in this coming weekend.