It's July 10, 1943, and the All-Americans of the 82nd Airborne Division have just jumped into Sicily for Operation Husky. The first order of business is to rally, regroup, and make it to the designated staging area. On the way to the staging area, a considerable amount of the platoon has already been accounted for, but several are still missing. In the meantime, the platoon has made contact with the enemy!
I rolled up to see who would be in the fight, and here's how it shook out:
HQ Element: Everyone is here but the damned Lieutenant! We have a Plt Sgt, RTO, and 2-man bazooka team.
1st Squad: Sgt Hume has his entire rifle team (5 men, including himself), but only three from his BAR team, including the Assistant Squad Leader (A/SL). The BAR is missing... One rifle is split off from the rifle team and attached to the BAR(-less) team.
2nd Squad: Sgt Reyes is present, but with only five other men (including his A/SL). His BAR is missing too.
3rd Squad: Sgt Dawson is present, but also with only five other men. He has his BAR but his A/SL is missing.
I borrowed the Force Morale concept from Chain of Command, and started my elite paratroopers at 10 and the Germans at 8.
At the start of the 2nd turn the German rifle group went on Overwatch. 1A moved up a bit on the left, but then...
1B moved over to their SL (trying to protect him) and fired, to no effect. Then the halftrack fired at third squad, getting one kill. On the right, 2nd Squad and the German RG exchange fire, with the Germans getting the better of it, hitting one paratrooper. The Plt Sgt moved up to join 2nd Squad.
The Germans got the first card out again (third time in a row), and the halftrack fired up the bazooka team, hitting the assistant, killing him instantly. Then the German FG lights up 1st Squad and hits the Squad Leader (-1 FM). But then the bazooka pops a rocket that hits the top of the halftrack, knocking out the machine gun, which is enough to send its crew running for the hills (-1 FM).
2nd Squad again exchanges fire with the German RG, with neither side doing any real damage (shock is being racked up, but each side has a Senior Leader present who is removing it as quick as it goes on).
The Germans are up first again, and their RG hits 2nd Squad but doesn't get any kills, only 4 shock, which is substantial, but the Plt Sgt quickly pulls three of them off. 2nd Squad's return fire is ineffective, but 3rd Squad manages two kills, one of them being the RG leader (no FM effect).
Sorry for the terrible photo, I don't usually end up fighting on the table edges...
The German Plt Sgt and ATG crew quickly surrendered to 1st Squad while 2nd Squad pulled security and 3rd Squad policed up the casualties.
I made up a post-battle wound result table (there's probably one in the Plt Fwd book), and here's what I got:
Sgt Hume, 1st Squad, SL: walking wounded
PFC Baker, 1st Squad: walking wounded
Private Charleston, 1st Squad: walking wounded
Private Delton, 1st Squad: wounds bad enough had to be evacuated to England
Private Quebec, 2nd Squad: succumbed to wounds, KIA
Private Oscar, 2nd Squad: walking wounded
Private Lima, 2nd Squad: evac'ed to England
Private Zander, 3rd Squad, succumbed to wounds, KIA
Private Able, bazooka assistant gunner, killed instantly, KIA
SSgt Ford, Platoon Sergeant, for gallantry leading the close assault on the right flank which killed the German Platoon Commander and broke the back of the German resistance.
Cpl Carlyle, bazooka gunner, for leaving the cover of the woods, closing to within 50 yards of the German armored fighting vehicle and knocking it out, despite the fact its fire killed his partner.
Well, that does it for this fight. The platoon linked up with battalion at the staging area, and found their Lieutenant (and the rest of the platoon). But five men are already permanently off the rolls, though the Germans lost 11 WIA/KIA and seven POW.
Tactically, once again I let my forces get too dispersed to support each other properly, and paid for it (all those walking wounded rolls were rather fortuitous, it could have been much worse). I'm not sure I would have made it if one more of those blinds turned out to be a real unit. Next up, the platoon is given the task of carrying out a hasty attack to eliminate a German anti-aircraft gun.